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Studio B Game Development |
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Archive 2006
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September - October: Video Sequencing
August: Our First Awesome Animation and Trees! July: A Smooth Walk Cycle and Lip Synching June: Dreamfall and Ogre April - June: Main character, bone rigging, and our first simple animation March: Walking plane and layered alpha channels January - February: Intro, basic modeling, textures, and lighting |
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No part of this website including artwork and code may be used or copied without permission. Copyright Studio B, 2006. |
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